Pass the Plate: official rules
Sample rules · last updated November 1, 2026
These are sample rules written for a concept demo. Pass the Plate is not a real promotion. It is not run by Chubby Group or Chubby Club LLC, and no prizes will be awarded. A live version would need its rules written and approved by the sponsor's own lawyers.
NO PURCHASE NECESSARY TO ENTER OR WIN. A purchase or payment of any kind will not increase your chances of winning. Void where prohibited. Open only to legal residents of the 50 United States and the District of Columbia who are 18 or older.
1. Sponsor
In a live version, the sponsor is the company that runs Chubby Club (the "Sponsor"). Its legal name, mailing address and support email would appear here. Questions about this demo can go through kevinle.tech.
2. Dates
Pass the Plate (the "promotion") starts at 12:00:00 pm Pacific Time (PT) on November 12, 2026 and ends at 11:59:59 pm PT on November 30, 2026 (the "promotion period"). The Sponsor's server clock is the official clock. Plates can only be earned during the promotion period. Plates you already have can be used until 11:59:59 pm PT on December 2, 2026; unused plates expire after that.
3. Who can take part
You can take part if you are a legal resident of the 50 United States or the District of Columbia, you are 18 or older, and you have a Chubby Club account in good standing. A free account is enough and costs nothing to create. Employees of the Sponsor and the people living in their households cannot take part. One account per person. Plates belong to the account they were added to and cannot be transferred, sold or combined.
4. How to get plates
Each plate gives you one scoop. Every plate has the same odds, however you got it.
4.1 Free entry by mail (the Gratitude Card)
No purchase or membership is needed. Hand print, not type or photocopy, the following on a plain 3 x 5 inch card: your full name, your street mailing address, your date of birth, the phone number on your Chubby Club account, and the words "Pass the Plate free plate". You can add a thank-you note if you like; it is not required. Mail the card in its own envelope with first-class postage, by US Mail only, to the address in section 1. One card per envelope and one plate per card. Cards must be received by November 25, 2026. The plate is added to the matching account within 3 days of receipt. Illegible, incomplete, mass-produced or altered cards are void, as are cards whose phone number does not match an existing account. If a disability keeps you from hand printing a card, contact the Sponsor and another way to enter will be arranged.
4.2 Dine in
Chubby Club PLUS members and Lifetime Pass members earn plates from dine-in spend at participating Chubby restaurants during the promotion period: 1 plate when their total reaches $60, then 1 more for every additional $100 ($160, $260 and so on). "Spend" means the check total after discounts and tax, before tip. Each check counts once.
Table Bonus. A check of $60 or more for a party of 4 or more, as recorded on the check, earns 1 extra plate for the member who pays. Each check can earn one Table Bonus.
4.3 Pass a Plate
You can invite up to 10 friends by phone number. When an invited friend who is eligible under section 3 creates a new free Chubby Club account with that number during the promotion period, you and your friend each get 1 plate. Existing accounts, your own numbers and duplicate accounts do not count.
4.4 Welcome plates
Lifetime Pass members get welcome plates during the promotion period: Silver 2, Gold 4 and Black 8. Members with Silver, Gold or Black member status (not a Lifetime Pass) get Silver 1, Gold 2 and Black 4. These do not stack: a Lifetime Pass member gets only the Lifetime Pass welcome plates. New Chubby Club PLUS members who join with the promotion code published at launch get 10 plates.
4.5 Limit
Each person can get at most 100 plates in total, counting every method in this section. Once you reach 100, further plates are not added. Plates the Sponsor adds by hand to fix a technical problem do not count toward the limit.
5. How a scoop works
Every scoop wins one prize. When you scoop, the Sponsor's server picks your prize at random using the odds in section 6 and records it before anything moves on screen. The fishball game is only a display, and no skill is involved: every fishball in the pot holds the prize already picked, so where you stir or aim, how many dips it takes and which fishball you catch do not affect the result. The fishballs are hidden under the broth; a dip can come up empty, and the third dip always brings one up.
All fishballs are identical, so nothing on screen suggests you nearly caught a better one. As your fishball cracks open, its glow steps up one colour at a time and stops at the tier of your prize:
| Glow colour | Means | Share of scoops |
|---|
6. Prizes and odds
Every scoop uses the same odds, out of 10,000. Each tier has a fixed share, split evenly between the prizes in that tier, including merch that is out of stock.
| Tier | Out of 10,000 | Chance |
|---|
| Prize | Tier | Quantity | Odds per scoop |
|---|
When merch runs out. A merch prize that runs out keeps its share of its tier, so no odds change. If you win it while it is out of stock, it is traded for its Club Points (section 8).
Prize value. Club Points are virtual and have no cash value. The approximate retail value of each merch prize would be listed here by the Sponsor before launch. No prize can be exchanged for cash. Winners are responsible for any taxes.
7. Getting your prize
Your prize shows on screen when the scoop finishes and stays in your rewards. Club Points are added to your Chubby Club account within 7 days. Merch ships free to a street address in the 50 United States or DC; enter your address on the promotion site by 11:59:59 pm PT on December 5, 2026 and allow 4 to 6 weeks. For apparel you can pick a preferred size; sizes are not guaranteed, and the closest size in stock is sent. Merch without an address by the deadline converts to its Club Points.
8. Trading merch for Club Points
You can trade a merch prize for Club Points instead, any time before it ships. Trading is final. The item goes back into stock and can be won again.
| Merch | Club Points |
|---|
9. The Harvest Table
Every scoop by every member adds one plate to a shared counter. When the counter reaches a milestone, the perk applies to every eligible member. Perks never change the odds in section 6; a restock adds merch quantity only.
| Plates served | Perk for everyone |
|---|
10. Privacy
The Sponsor uses your account details, and the details on any mail-in card, to run the promotion: to add plates, deliver prizes, prevent fraud and meet legal duties. The promotion site may show recent prizes with a first name and last initial. You can ask not to be shown; see Your privacy choices. This demo itself collects nothing; see the Privacy page.
11. Accessibility
Every way of getting plates has an accessible option, including an alternative to the hand-printed card in section 4.1. See the accessibility statement.
12. Conditions
By taking part you agree to these rules and to the Sponsor's decisions, which are final. The Sponsor may cancel plates and void prizes obtained by fraud, multiple accounts, scripts or bots, tampering or any breach of these rules. If a technical error awards a prize the odds did not draw, the error does not count and you get a fresh scoop. The Sponsor may cancel, pause or change the promotion if fraud or a technical failure affects its fairness, but a change will never lower anyone's odds below the published tables or take away a prize already won. To the extent the law allows, you release the Sponsor and its affiliates from claims arising from the promotion or a prize. These rules are governed by the laws of the state the Sponsor names at launch.